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Stylized - Wonder Woman Bust

My Wonder Woman bust design. It was one of my goals to turn this old sketch into 3D.

All in all it took me roughly 2 weeks to 2 1/2 weeks to create this. I want to print this someday, but first I need to learn more about stl files. For general training I kept the basics (like body, hair etc...) lowpoly.

Everything gold-ish or metallic like the podest or her armor is around 11k tris.
Eyes (with tearline!) has around 5k.
The lasso needed more poly for better shaping and overall silhouette, so 4.8k.
Hair has 6k tris and the body 14k (including clothing), so I guess 10k for the body and 4k for the clothes.
A fullbody version of her (hair,eyes, clothes, armor, body with legs and boots added...) I'd estimate would be 30k+ tris.
The flowers and cape are a static mesh for later on printing, so of course they have more poly.

Marmoset viewer

3D realisation

3D realisation

3D realisation close up

3D realisation close up

original sketch of mine

original sketch of mine

Final Highpoly Video

Static Turnaround

Static Turnaround

Static Turnaround

Static Turnaround

Wireframe A

Wireframe A

Wireframe B

Wireframe B

frog view full

frog view full

eagle view full

eagle view full

frog view close up

frog view close up

middle view

middle view

eagle view close up

eagle view close up

Zbrush BPR final Highpoly

Zbrush BPR final Highpoly

ZBrush BPR final Highpoly

ZBrush BPR final Highpoly