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Skin - Different Ages

Made some realistic skin texturing practices with sculpts I made awhile before. I concentrated on different ages. I already textured younger skin in my Inaise project, so this time I worked on older skin from the range 50s-90s. It's important practice, because older skin shows more detail and aspects than younger skin, which I need to take into consideration.

It was also really important to me to create humans with more "extreme" facial features. They might seem more fictional than real at first glance, if you look at the sculpt alone, but with the right texturing you can see that those features can/do exist in real life too.

Hair and accessoiries are only playceholders/base.

Cover

Cover

1st woman - full shot

1st woman - full shot

1st woman - full shot w/o hair

1st woman - full shot w/o hair

1st woman - full shot w/o hair

1st woman - full shot w/o hair

1st woman - close up

1st woman - close up

1st woman - Substance Painter - close up

1st woman - Substance Painter - close up

1st woman - Substance Painter - detail shot

1st woman - Substance Painter - detail shot

Unreal Material Skin Shader

Unreal Material Skin Shader

Unreal Engine 5 Test

Unreal Engine 5 Test

Metahuman Light Preset Test

Metahuman Light Preset Test

Metahuman Light Preset Test

Metahuman Light Preset Test

2nd woman - full shot

2nd woman - full shot

2nd woman - close up

2nd woman - close up

2nd woman - close up

2nd woman - close up

2nd woman - detail shot

2nd woman - detail shot

2nd woman - detail shot

2nd woman - detail shot

2nd woman - Substance Painter

2nd woman - Substance Painter

3rd woman - full shot

3rd woman - full shot

3rd woman - detail shot

3rd woman - detail shot

3rd woman - Substance Painter

3rd woman - Substance Painter

3rd woman - Substance Painter

3rd woman - Substance Painter