Made some realistic skin texturing practices with sculpts I made awhile before. I concentrated on different ages. I already textured younger skin in my Inaise project, so this time I worked on older skin from the range 50s-90s. It's important practice, because older skin shows more detail and aspects than younger skin, which I need to take into consideration.
It was also really important to me to create humans with more "extreme" facial features. They might seem more fictional than real at first glance, if you look at the sculpt alone, but with the right texturing you can see that those features can/do exist in real life too.
Hair and accessoiries are only playceholders/base.