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3rd semester project - 3D art school

3rd semester project I did in my 3d art school Games Academy.
This project was a low to mid poly game project that you can finde here: https://leafblower-studio.itch.io/aeio

We only had approximately 8 weeks to create an open world exploration, but we're happy with what we could create in that time. It was a huge learning experience.

My first job there was to come up with a main character. I worked on body forms first before further work. Our decision fell on the first one.

My first job there was to come up with a main character. I worked on body forms first before further work. Our decision fell on the first one.

Before I proceeded with further character shaping we also needed a color palette for the kid.

Before I proceeded with further character shaping we also needed a color palette for the kid.

Here we see different takes on designs.

Here we see different takes on designs.

Final design

Final design

Here the overall quick design process

Here the overall quick design process

After character concepting I worked in the environment department for flora. We mainly used painted alphas to give the game a warm, painterly look

After character concepting I worked in the environment department for flora. We mainly used painted alphas to give the game a warm, painterly look

Here a few other examples of my assets. few of maaaany

Here a few other examples of my assets. few of maaaany