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Stylized - Buffy ReWork

Almost a year ago I made my first 3D character and wasn't really happy with how it looked in the end. I waited until the right time to correct the visuals to find some peace with this work, so I used my holidays. The technical part of the first try was alright so this rework is a visual correction only to serve as practice. I also learned a lot about Polypaint this time around and how to use detail maps.

This time around I achieved a fully stylized look that is much closer to the original concept.

For this rework I needed a week, à 6 hours.

facial variations

facial variations

grumpy perspectives

grumpy perspectives

baffled perspectives

baffled perspectives

Zbrush blank material

Zbrush blank material

detail shot

detail shot

original concept

original concept

OLD VERSION (a year prior)

OLD VERSION (a year prior)